Further Reading

For basic concepts of vectors fields, velocities, and dynamical systems, see [12]. Modeling and analysis of mechanical dynamical systems appears in [275]. The specific problem of human body movement is covered in [364,365]. See [103] for an overview of game engines, including issues such as simulated physics and collision detection. For coverage of particular collision detection algorithms, see [100,182].

A nice introduction to the vestibular system, including its response as a dynamical system is [150]. Vection and visually induced motion sickness are thoroughly surveyed in [145], which includes an extensive collection of references for further reading. Some key articles that address sensitivities to vection include [6,13,69,178,179,279,340].

Steven M LaValle 2016-12-31